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Fall 2007
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The Simpsons Hit & Run
Release Date: September 2003
Platforms: Gamecube, Playstation 2, Xbox, and Windows
Publisher: Fox Interactive/Vivendi Universal
Developer: Radical Entertainment
# of Players: 1 or 2

Simpsons Road Rage was released in 2001 to good reviews and sold well over 1 million copies, putting developer Radical Entertainment on the map. After that success, VU Games made a deal with FOX and Radical Entertainment to create the next Simpsons game. That game was The Simpsons Hit & Run.

The game borrows a lot from the wildly popular sandbox gameplay that made the Grand Theft Auto series so successful, but naturally any license that has been around as long as The Simpsons has plenty of in-jokes and content to make a funny and original game that deserves the mantle of "Best. Simpsons game. Ever."

Screenshots

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Behind the Scenes

Sales (in U.S. dollars): $80,680,000
Sales (in units): 2,370,000

In the game there are icons that appear when a character is highlighted, as shown by the picture of Lisa in the screenshot below:



What's not known is that shortly before the completion of the game those icons displayed the 3D versions of the characters, not the 2D version that you see in that screenshot. Here is the old version of the display with a 3D render of Milhouse:



After some reviews of the near-complete builds of the game, FOX asked that ALL of those icons that had the 3D versions of the characters (and there were a lot) be changed to the traditional 2D versions. This was probably for the best since the 3D characters look pretty funky, but imagine the hassle it must have been for the developer to change them all shortly before the game was set to release. That's just the nature of the biz...

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